“Stroll, Scroll and Sight” narrates a human story of getting through sufferings, and the journey is described by multiple viewpoints which are invented from media history. Through a first person perspective of drone and second person perspective of computer game, audiences become a God, a gamer and a virtual ‘I’ in the artwork. The artist induces the audience to experience the relationship among human, art and technology with their eyes, ears and body. Through these diverse interpretations, the artist unfolds a meditative story of human.